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3D Modeling

Early 2000s Virtual Pet

3D Model using Maya, Zbrush, Substance Painter, and Unreal Engine 5

Celtic Druid's Cathedral

3D Model using Maya, Zbrush, Substance Painter, and Unreal Engine 5

Foliage and some textures not made by me

HollisterShiloh_MaterialShaders.png

PBR Materials

Made using Unreal Engine 5

Only responsible for shader material, not texture maps

Teamwork:

sMall sMash

Videogame in production by 3:23am Studios. Made using Unreal Engine 5, Maya, Substance Painter, Photoshop, and Asana
           My contributions:

~ Team lead

~ Player animations

~ Most props

~ Lighting

~ Shaders & post process materials

~ Asset organization

BEE-ing (a Game Jam Submission)

Videogame submission for the Cozy Spring Jam 2024 on itch.io. Made using Maya and Unreal Engine 5
           My contributions:

~ Props:

    ~ Slide

    ~ Jungle gym

    ~ Swing set

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