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3D Modeling
Early 2000s Virtual Pet
3D Model using Maya, Zbrush, Substance Painter, and Unreal Engine
Celtic Druid's Cathedral
3D Model using Maya, Zbrush, Substance Painter, and Unreal Engine
Foliage and some textures not made by me
PBR Materials
Made using Unreal Engine 5
Only responsible for shader material, not texture maps
Older Work:
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